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Advanced Animation with DirectX (Premier Press Game Development)


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 | #5076931 in Books |  Course Technology PTR |  2003-05-22 | Original language:English | PDF # 1 |  1.03 x7.39 x9.16l, | File type: PDF | 480 pages

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||6 of 10 people found the following review helpful.| Excellent book on Character Animation in DirectX9|By A Customer|This is the best book, to my opinion, in the game development series, and probably the best character animation book on DirectX (the secondary best is the Programming Role Playing Game with Directx8). The first and the most important good thing on this book is that it concentrates on the advanced character animati|About the Author|Jim Adams has been programming since age nine. For the past 22 years, he has worked various jobs in the business and entertainment industry. He stays active in the game programming community by writing technical articles and moderating a messag

You've tackled the basics. You can blend textures and manipulate vertex buffers with the best of them. So what now? "Advanced Animation with DirectX" will show you how to move beyond the basics and into the amazing world of advanced animation techniques. Get ready to jump right in, because this book starts off with a bang. There is no time wasted on basic concepts that you've already mastered. Instead, you'll learn the techniques you need to create seamless timing, skele...

You can specify the type of files you want, for your device.Advanced Animation with DirectX (Premier Press Game Development)   |  Jim Adams. Just read it with an open mind because none of us really know.

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